TANZA
TANZA is a strategy board game where players build businesses across five economic sectors and race to the Watering Hole. Secure funding, expand wisely, and outplay rivals as market disruptions and global events reshape the board.
Pre-orders help fund manufacturing and shipping for TANZA's first production run. Estimated ship Q3 2026.
Strategy. Competition. Real Economics.
TANZA puts players in the seat of an entrepreneur — making real decisions about funding, expansion, and competitive strategy. Every turn counts. Every sector matters.
- Build businesses across five economic sectors — Energy, Manufacturing, Knowledge, Service, and Agriculture
- Choose your funding strategy — loans, grants, venture capital, or barter — then expand with property and workers
- Play Power Plays to gain a competitive edge; defend against rivals with Setbacks and disruption cards
- Adapt to scenario cards that bring market disruptions, industry shocks, and global economic events to the board
Everything in the Box
Built for the Classroom
TANZA is standards-aligned for Grades 6–12 and designed to fit a 45–55 minute class period. Students engage directly with concepts in scarcity, opportunity cost, market competition, and macroeconomic events — through decisions they make every turn, not vocabulary lists they memorize. CEE and C3 framework aligned.
View state-specific standards summary at STEMvalidated.org
Frequently Asked
TRY TANZA BEFORE
YOU ORDER
Teachers and district teams can learn the game on Steam and through tabletop simulator platforms. Bundle training sessions are taught using these same platforms.